The #1 Player of the Black Ops 6 season is the best AR in the game & the MVP of Black Ops 6, Thomas “Scrap” Ernst of LA Thieves.
Scrap’s Black Ops 6 season was defined by consistency, top of the League damage dealing, and the swagger that’s become his trademark. As the LA Thieves’ main AR, he provided a steady presence across the entire season, ending the year with a 1.13 overall K/D and 94.7 Slayer Rating. His synergy with HyDra gave the Thieves one of the league’s most dangerous one-two punches, powering the team to two Major championships and multiple deep tournament runs. Rarely missing in high-pressure moments, Scrap’s blend of mechanical precision and in-game confidence made him one of the most reliable and impactful players in the CDL all year.
Scrap started his career off with the Toronto Ultra, playing in their Academy team in Vanguard and joining the main roster during Modern Warfare 2. After two years on the franchise, Scrap had been unable to win his ultimate goal, Champs. This led the rising superstar to recruit other top players in search of this goal.
That led to the offseason before Black Ops 7 brought a bidding war for two of the game’s biggest stars, Scrap and Paco “HyDra” Rusiewiez, who decided it was time to team together after both players didn't achieve the results they were looking for at Champs or EWC. LA emerged as the destination that was willing to spend, with Nadeshot recruiting both to join Daniel "Ghosty" Rothe and Dylan “Envoy” Hannon. The blockbuster moves instantly crowned the Thieves as offseason winners and set their sights on winning multiple tournaments in Black Ops 6.
📸 Photo by @CODLeague
Stage I qualifiers could hardly have gone better. LA opened 4-0, beating Atlanta FaZe 3-2 and Cloud9 New York 3-1 in signature fashion, overpowering opponents in respawns while playing clean, efficient objective Call of Duty. A stumble came in Minor I with a loss to FaZe, but a 5-2 overall record secured the 5th seed for Major I in Madrid, with championship ambitions in tow.
The Thieves started hot, taking down Carolina Royal Ravens 3-1 and sweeping Miami Heretics to reach the Winner’s Final against Atlanta. After splitting online series 1-1 earlier in the stage, this was the tiebreaker. FaZe edged LA in a Map 5 to send them down, but the Thieves rebounded with a 3-0 win over Miami to reach the Grand Finals. There, they engaged FaZe in one of the most thrilling series in CDL history, seven maps, Round 11 in SND, before narrowly falling short. The close loss fueled their Stage II fire.
📸 Photo by @LAThieves
In Stage II, LA looked untouchable. They posted a flawless 7-0 record in qualifiers with a ridiculous 21-2 map count, then won the final Minor by handling New York, Carolina, and edging Vancouver Surge 4-3. They entered Major II in Texas as the team to beat.
But the magic didn’t carry over. Boston Breach stunned LA 3-1 in their first match, sending them to the Lower Bracket. Scrap’s squad rallied past Miami, Carolina, and New York, but their run ended with a sweep at the hands of a red-hot Toronto Ultra, leaving them in 4th.
Stage III was where LA finally broke through. They went 4-1 in qualifiers (14-3 map count) with a resurgent SND game (5-1). At Major III in Boca Raton, they swept Carolina and Miami to set up a Winner’s Final with Vancouver. After a five-map battle that hinged on SND execution, LA advanced to the Grand Final and dismantled Surge 4-0, claiming their first trophy of the season. Scrap ended the event with a 1.22 overall K/D, earning himself the first Major MVP of the year.
📸 Photo by @Spribs_
Stage IV followed immediately, offering no time to celebrate. LA dropped matches to Atlanta (0-3) and Miami (2-3) to finish 3-2 in qualifiers, taking the 4th seed for DreamHack. They started strong with a 3-0 over Vancouver, but an upset loss to Miami sent them to the Lower Bracket. There, they eliminated Toronto, Texas, and Miami in a strong rebound before facing Atlanta in the Finals. Winning both Rewind and Red Card SNDs proved decisive as LA secured a 4-2 victory and their second Major title of the year. With another great performance, Scrap lifted his second Major MVP trophy in the end.
With two Majors under their belt, the Thieves entered Champs as one of the favorites. Instead, they suffered a stunning early collapse, falling to Boston in a Map 5 and then being swept by Vancouver to finish Top 8.
The Esports World Cup in Riyadh was the final shot at salvaging a truly great season. But after barely escaping groups, LA lost to OpTic in Round 1, again settling for Top 8. A campaign that featured two dominant Major wins ended with back-to-back disappointments for a team built to win it all.
Known as his best mode since joining the League, it was shockingly the mode with the lowest K/D this year (1.11). His damage output led the League, having 3,469 damage per 10 minutes, while having 27.3 kills per 10 minutes (3rd best). The superstar holds the record for the highest K/D in a single map, going off for a 2.56 against Carolina at Major I. The best individual season for Scrap was Stage III, ending the run by lifting a trophy. During the run, Scrap had a 1.15 K/D with 27.9 kills (2nd) and 3,535 damage per 10 minutes (1st).
By the numbers, LA was the undisputed Hardpoint powerhouse of the CDL. They went 54-29 overall (26-15 LAN), leading the league in average margin (+39.6), points per minute (22.9), and hold percentage (77.5%), while ranking 2nd in rotation percentage (54.1%). They won 70.3% of Map 1s (38-16) and dominated on Red Card (10-1), Vault (9-4), and Rewind (8-4).
Shockingly, Scrap brilliance in Search & Destroy isn’t talked about enough. Ending the year with a 1.18 K/D in the mode, he had 0.78 kills per round, 120.0 ADR, and an opening duel win rate of 51.1%. Scrap holds two of the top five highest damage output maps as well, having 1,835 and 1,825 during Major I versus Atlanta. Damage output was his specialty, having 8 maps with 1,500 damage or more, leading the League. The Main AR also led the League in percentage of maps with a positive K/D, doing so in 68.6% of maps.
📸 Photo by @CODLeague
SND was another strength, especially late in the year. They finished 44-26 (62.9%), 2nd best in the league, and went 19-6 in the mode during their Stage III–IV title runs. They ranked 3rd in Opening Duel Win Percentage (50.8%) and converted those into round wins at a league-best 77%. On attack, they also led the league in round win rate (53.5%) and post-plant success (66.8%).
While Scrap was a standout in both Hardpoint & SND, his best mode was easily Control. The superstar had a 1.15 overall K/D in the mode (2nd best) with per-10-minute numbers of 22.9 kills (2nd) and a league-high 2,903 damage. Scrap also led the League in attacking K/D (1.17) while capturing 2.4 ticks per attack. His objective play on the attacking side was outstanding, setting the record for most ticks captured in a map at 15.
Control was LA’s most dominant mode all season. They finished 43-15 (65.9%), leading the CDL in Round Win Percentage (65.9%), Attacking (58.3%) and Defending (73.7%) Win Rates, as well as ticks per attack (4.5) and ticks per defense (3.1). They were elite online (25-4) and on LAN (18-9), but a 2-4 finish in the final two events kept them from capping the year with a historic record.
Scrap heads into Black Ops 7 firmly entrenched as a cornerstone of the LA Thieves, despite outside interest from rivals like the Vegas Falcons, whose buyout attempts are reportedly dead in the water. With Ghosty and Envoy departing, the two-time Major winners are expected to reload by adding Kenneth "Kenny" Williams and Tyler "aBeZy" Pharris, forming a high-powered lineup that could maximize Scrap’s dominant AR play. As one of the league’s most consistent and confident stars, he’ll be pivotal in anchoring the team’s map control and bringing stability to a roster built for championship contention. If the new pieces gel, the Thieves could be in position for another multiple-title campaign.
📸 Photo by @CODLeague